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Helping kids learn via games: Microsoft donates $15 million to new education effort

Helping kids learn via games: Microsoft donates $15 million to new education effortKids love laptop video games. However they don’t all the time love cracking textual content books within the classroom. A new effort, supported by Microsoft, is wanting to convey these two worlds collectively. At present, Microsoft is asserting a $15 million contribution to an effort to help new methods to educate kids, drawing on the facility of video video games to improve studying.

Microsoft’s Anthony Salcito writes in a blog post:

“World wide, daily, college students are engaged in taking part in video games. These digital workout routines present us perception into their motivations and passions. And but, our school rooms and content material take little benefit of this info. With this new funding, Microsoft will help analysis and improvement in understanding and creating studying environments that combine the traits of gaming that kids are captivated with. Simply think about…daily a toddler will fail at a sport, and but maintain coming again to strive once more. However in our school rooms, for many, as soon as a toddler experiences failure, they shut down. We’d like to convey the identical ardour they convey to their digital lives into our school rooms. This funding will assist our companions and educators do exactly that.”

As well as to the cash, Microsoft and different expertise executives and business leaders as we speak are meeting with President Obama, Secretary of Education Arne Duncan and others for a dialogue on education reform.

Microsoft not too long ago introduced that it might contribute $25 million over the following 5 years to assist low- and middle-income college students pay for faculty in Washington state.

As a part of the $15 million effort, Microsoft stated that it’ll assist prepare greater than 150,000 lecturers within the U.S. of their use of new applied sciences within the classroom. Additionally it is planning to use the funds to improve engagement and managing info amongst college students.

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