HTC’s Vive Focus 3 is a great prototype for a true Oculus Quest rival

HTC’s Vive Focus 3 is a great prototype for a true Oculus Quest rival

Let’s get this out of the best way: you shouldn’t purchase the HTC Vive Focus 3 for dwelling VR.

The Vive Focus 3 is HTC’s newest digital actuality headset, a part of the Vive line that it first launched in 2016. The Vive helped set up the trendy VR trade, and the Focus 3 is certainly one of solely two big-brand standalone (versus PC- or console-tethered) headsets available on the market alongside Fb’s Oculus Quest 2.

However as Fb lengthens its lead in shopper VR, HTC has voluntarily taken itself out of the working. The Focus 3, which opened for preorders final month, is meant for companies, analysis establishments, and different skilled settings. It’s outfitted with a small suite of apps that maintain little shopper attraction, and it is offered with HTC tech assist and different enterprise-oriented options. At $1,300, it prices greater than 4 occasions as a lot because the Quest 2’s $299 base worth. Once more: if you would like a gadget for taking part in video video games, exercising, or utilizing most VR social areas, don’t purchase HTC’s standalone headset.

So why write about it? As a result of I’m holding out hope that in a few years that might change. The Vive Focus 3 has polished, premium-feeling {hardware} that may really feel great in a shopper product, whereas not being weighed down by the Quest’s Fb-shaped baggage. It seems like a system for constructing genuinely aggressive dwelling VR {hardware} — even when HTC isn’t making a play for that but.

The Focus 3 is HTC’s third technology of standalone headsets, or VR techniques which are completely self-contained relatively than plugged into a laptop. It’s additionally the primary Focus that basically appears to be like like a completed product. The place the 2018 Vive Focus and 2019 Focus Plus had a unusual, swept-back look, the Focus 3 has a no-nonsense matte black design that resembles cumbersome goggles, with a shiny entrance plate the place you’ll discover the 4 cameras that deal with head and hand monitoring.

HTC’s headset is bigger and heavier than the Oculus Quest 2; it’s nearer in measurement to the unique Oculus Quest. However its design makes it way more snug than the unique Quest or the Quest 2 with its default strap. The Focus 3 ships with a fabric and plastic headband that tightens with a ring on the again, just like the Elite Strap that Fb sells for $49. VR headsets can nonetheless be difficult to put on with out getting a headache, however the Focus 3 is extra snug than most, so long as you’re cautious to get a good match.

The Focus 3’s massive promoting level is a 5K display screen (or 2448 x 2448 pixels per eye, in comparison with the Quest 2’s 1832 x 1920) with a 90Hz refresh price and 120-degree discipline of view (in comparison with 110 levels on most shopper headsets). The show isn’t as terribly sharp as Varjo’s professional headsets, however it’s as crisp as something I’ve seen in a shopper system. Whereas there’s nonetheless a noticeable black ring round your discipline of view, it’s a little much less intrusive than most of its competitors. The one actual downside is some distinguished “god rays” — a facet impact of some VR lenses that may introduce halos of sunshine in high-contrast pictures.

It’s exhausting to virtually consider the Focus 3’s most efficiency as a result of HTC’s software program choice is extraordinarily restricted — you gained’t discover graphically demanding video games that clearly push its limits. However there additionally aren’t any purple flags with its SnapDragon XR2 — the identical chip used within the Quest 2 — even with the calls for of the upper decision show. The headset’s monitoring labored completely for me underneath shiny and dim gentle, particularly in comparison with the sooner Vive Cosmos’ cameras at launch, and my battery lasted simply shy of three hours with a mixture of 3D experiences and internet looking, which is similar to the Quest 2.

I don’t love the Focus 3’s use of directed audio system as an alternative of headphones; as with principally all speaker-based headsets, some sound bleeds out and is audible to folks round you. But it surely’s much less noticeable than, say, the Valve Index’s speaker bleed, and the audio itself typically sounds simply wonderful. (There’s additionally a 3.5mm headphone jack and the choice to pair Bluetooth headphones.) The one odd be aware is an unusually loud fan that additionally blows a very gentle breeze throughout your face — which, just like the god rays talked about above, is noticeable however not often disruptive.

In the meantime, the Focus 3 is filled with considerate little {hardware} touches. Its face masks is padded with the gentle, non-absorbent materials you’d discover on a good pair of headphones, not the porous padding many headsets (together with the Quest 2) use — so you may clear it simply after classes as an alternative of coping with a sweat-soaked ring of froth. The battery is swappable and positioned in the back of the headset for higher stability, with a four-light charging indicator that offers you an instantaneous, detailed take a look at how a lot battery energy you’ve bought. There’s a microSD card slot for increasing the default 128GB of storage, in addition to a wheel on the backside to allow you to focus the headset, relatively than the Oculus Quest 2’s awkward three-setting slider.

Options like swappable batteries are extra helpful for enterprise prospects — who may wish to run a headset all day — than the typical shopper. However they add as much as a well-made gadget with bells and whistles Fb both doesn’t have or sells individually.

The Focus 3’s controllers are a massive step up from earlier Vive designs. HTC held onto the unique Vive’s wand-like controller form for years, however it’s fortunately given the Focus 3 a now-standard Oculus Contact-style interface: every movement controller has two triggers, two face buttons, a menu button, and an analog stick, they usually’re contoured to suit your fingers. Like most Vive headsets, they use built-in rechargeable batteries as an alternative of disposable AA ones — which sacrifices the fast comfort of a swappable battery but additionally feels distinctly much less wasteful, significantly when the controllers final for much longer than the headset and each cost in an hour or two.

Sadly, the Focus 3 controllers nonetheless really feel low cost in comparison with the a lot cheaper Oculus Contact controllers — or, for that matter, the Focus 3 headset {hardware}. Additionally, the principle triggers have a distinct click on, however they oddly hearth simply earlier than you hit it. It creates a complicated delay should you’re pulling them rapidly and repeatedly, such as you do when hitting letters on a VR keyboard, and it feels merely pointless if (as I did) you simply be taught to not absolutely pull the triggers.

Put the {hardware} apart, and the Focus 3 drives dwelling how necessary native app ecosystems are for standalone headsets. The Focus 3 has a small “Enterprise App Retailer” with specialised productiveness instruments and a few video games, however you may’t even immediately purchase apps inside it; you must open a separate window to get a license that may put them in your library. Firms can run their very own software program or use a number of the default apps like Vive Sync, a digital assembly room.

Probably the most broadly consumer-oriented app I’ve discovered is Firefox, which works like all VR browser: regular web sites seem in a field in entrance of your face, and WebXR websites allow you to click on a button to enter a web-based VR expertise. WebVR is a irritating reminder of how highly effective the online may be for VR. It simply helps light-weight VR apps and video games like a Beat Saber-style rhythm sport known as Moon Rider. However there’s no clear demand to construct or optimize these apps, both — so most stay within the experimental or tech-demo stage. Whereas the online holds the promise of simple cross-platform VR, it’s no substitute for a native app retailer.

That’s not a knock on the Vive Focus 3, as a result of I feel HTC is proper to keep away from the patron market. Fb is probably subsidizing the super-cheap Oculus Quest 2 with its monumental advert income elsewhere, and it’s acquired a library of first-party video games HTC couldn’t at present match. HTC’s Viveport PC VR retailer has all the time felt like a shadow of the Oculus Retailer or Valve’s SteamVR, and abruptly leaping into cell VR would simply make the hole extra pronounced.

Even so, HTC has constructed the primary product that seems like a potential competitor to Oculus’ cell VR, and the VR world wants that type of competitors. Fb has funded a lot of fantastic experiences, however it’s additionally alienated some VR fans with its aggressive Oculus-Fb integration, significantly because it begins (*3*). Some builders really feel pressured by its market power. And whereas PlayStation’s upcoming PSVR 2 may supply strong oblique competitors, it nonetheless gained’t have a Quest-style self-contained design. However the Vive Focus 3 proves that making a true rival is greater than attainable — for a worth.

Images by Adi Robertson / The Verge

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