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Seattle’s gaming industry: A hidden success story that keeps on growing
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Seattle’s gaming industry: A hidden success story that keeps on growing

Seattle’s gaming trade doesn’t at all times get the respect it deserves. However the trade is a really massive enterprise, and it’s growing. A preliminary report from The Washington Interactive Community discovered that there are actually greater than 350 gaming and interactive media firms within the area, up from 150 in 2007.

Revenues at these firms have been estimated to be $9.7 billion in 2010, greater than double the $4.1 billion in revenues in 2006.

Curiously, two of the most important success tales within the Seattle tech neighborhood prior to now 12 months have been within the gaming class. PopCap Video games was offered to Digital Arts for up to $1.3 billion in July, and simply final month Double Down Interactive agreed to be offered for as much as $500 million to IGT.

“I feel it is without doubt one of the greatest locations to have a sport firm,” stated PopCap Video games co-founder John Vechey, talking on the GeekWire podcast in December. “One, I like this metropolis. Two, there’s a inventive environment in Seattle that I imagine is totally different than, let’s say San Francisco…. In Seattle, a whole lot of the sport firms begin off as tried-and-true avid gamers…. I really feel like it’s extra pure.”

The Seattle gaming neighborhood’s line-up of sport firms is kind of spectacular, spanning massive names comparable to Valve, Microsoft Xbox, Nintendo, Bungie, GameHouse and Massive Fish. Zynga simply opened a improvement middle in Seattle final 12 months, and a bunch of smaller, well-respected sport studios additionally name the area residence.

Moreover, two online game academic establishments — DigiPen and the Academy of Interactive Leisure — have operations right here.

The total Financial Affect Examine and Cluster Evaluation — performed by Group Attributes — can be launched in April. The research is funded by enterpriseSeattle and a grant offered by the Jobs and Innovation Accelerator Problem.

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