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Xbox chief Phil Spencer confirms virtual reality not a priority for company’s next-generation console

It seems like virtual reality capabilities gained’t be coming to Xbox any time quickly.

VR doesn’t match with Xbox’s perspective of gaming as a communal expertise, Microsoft’s Govt Vice President of Gaming Phil Spencer stated in an interview with New Zealand gaming site Stevivor. Prospects aren’t demanding it, so it gained’t be a point of interest of the next-generation “Project Scarlett” console, in line with the report.

“I’ve some points with VR — it’s isolating and I consider video games as a communal, form of collectively expertise,” Spencer informed Stevivor. “We’re responding to what our prospects are asking for and … no one’s asking for VR,” Spencer stated. “The overwhelming majority of our prospects know if they need a VR expertise, there’s locations to go get these. We see the volumes of these on PC and different locations.”

Spencer added that “no one’s promoting hundreds of thousands and hundreds of thousands” of VR headsets. The know-how was all the trend a few years in the past, however has since cooled off. Nevertheless, a variety of corporations proceed to make vital VR investments, together with Fb, Sony and HTC.

Microsoft has embraced virtual reality in different components of the group. In recent times it has labored with {hardware} companions on a collection of low-cost VR headsets beneath the Home windows Blended Reality banner and constructed a VR version of the Windows 10 operating system.

Augmented reality — layering digital info on prime of the true world, reasonably than developing a wholly virtual expertise — is a large priority for Microsoft. Earlier this month, Microsoft began shipping the second generation of its HoloLens AR headset, with a price ticket of $3,500.

The majority of Microsoft’s VR and AR work is targeted on the enterprise world. But it surely additionally has some vital gaming initiatives, most notably the Pokemon Go-esque Minecraft Earth sport. This month, the early access version of the game made its U.S. debut, following months of testing.
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